Vermeer · How it works
Five movements. One studio.
Everything below is a working surface, not a roadmap: it sees your product, takes your brief, paints the set, judges every frame, and ships the package.
See
It looks before it paints.
Three inputs meet before a single pixel renders: a proven reference, your true product, and your Brand DNA record.
Reference ingestion
A winning ad is vision-analyzed into a reusable creative brief - hook, psychological trigger, composition, copy framework, CTA style - with the source brand, product, and claims stripped at analysis. You keep the structure that worked, none of the content that was theirs.
Product cutout
Your product photo becomes a clean, background-removed cutout, cached for reuse. Confidence is measured: a doubtful cutout falls back to your original image rather than feed a broken subject to a paid render.
Brand DNA grounding
The 346-field record supplies what a prompt never could: your palette, your product facts, your verified claims, your voice. Generation is constrained to it - a missing proof point never becomes a made-up one.
Brief
Direct it like a studio, not a slot machine.
You say what you need; the studio plans the shoot.
New Shoot
The front door. Describe what you are launching and what it should feel like - a conversation, not a form - and Vermeer turns it into a shoot plan with slots, formats, and cast.
Quick Shot
One frame, fast. When you need a single hero image or a one-off ad rather than a campaign, Quick Shot runs the same product-true pipeline on a single slot.
Chat briefing
The brief stays conversational after kickoff: shape product, scene, mood, lighting, and ratio in plain words, tighten a scene, swap an angle - the same thread that briefed the shoot directs it.
Paint
The winning structure, rebuilt as yours.
Scene generation composes around the true product - and a campaign lands as one coherent world, not a folder of strangers.
Scene generation
The extracted creative structure is re-expressed with your product, your palette, and claims you can back. Proven shape, honest content.
Campaigns
A goal-driven set of shots - six goal types - compiled into one shoot: same cast, same light, same world across every slot. Drafts first; nothing finalizes without you.
Casting · Character Capsules
Recurring humans your brand keeps. Cast once and the same faces carry every frame - and the same Casting concept extends into Silver for video.
Ad formats
The format catalog grounded in the ad intelligence library: creative structures that already performed, ready to be rebuilt as yours.
Visual Style
Seven style slots - medium, grade, finish, lens, time, lighting, mood - seeded from your Brand DNA and yours per slot: confirm the seed, override it, or clear it. Empty means clean photoreal, never a hidden default.
Hook: the quiet flex. Psychology: understatement against a loud category. Composition: product low-right, negative space carries the line. Rebuilt with your product, your palette, and a claim you can actually back.
Illustrative brief · real rebuilds ground in your verified Brand DNA
Judge
Graded before you ever see it.
Two axes on every composite - one deterministic, one model-judged - and both report to you, not over you.
Two-axis QA
A pixel-contrast check measures whether the copy is actually legible; a vision judge verifies the product was not distorted and that text never sits over a face or the product. Advisory by design: findings surface with the frame.
Sign-off flow
Campaigns land as drafts behind a review gate. You approve the set; only then is it finalized. The judge advises, you decide.
Re-shoot
A frame you do not love re-fires as a fresh Quick Shot from the same axes. A re-roll is a new frame with its own run - never a mutation of the one you reviewed.
Accuracy lock
Opt-in per brand: every shoot frame is scored against your real product photos, and a frame under your accuracy floor re-rolls automatically - fresh attempts, best frame wins. You arm it; nothing about it is silent.
This is not a marketing diagram - it is the failure vocabulary the vision judge actually grades against, verbatim from the code that runs it.
- identity
- product fidelity
- text occlusion
- scene artifacts
- wrong_product
- product_distorted
- text_over_face
- text_over_product
- text_illegible
- scene_artifact
- competitor_leak
And one verdict worth earning: clean
VERBATIM FAILURE VOCABULARY · ad-judge v1.0.0 · PIXEL CHECK + VISION PASS
Ship
From the easel to the channel.
Finished work leaves the studio packaged, not stranded.
Shoot Library
Every run is kept - browsable, shareable, re-usable. Yesterday’s campaign is tomorrow’s reference.
Ads and ad sets
Singles and sets, organized the way you brief them - one frame or a coherent spread of formats from the same shoot.
Exports
Downloadable packages per run - including a Pinterest-format bulk-upload CSV with schedule spread, column mapping, and dedupe manifest done. You run the upload; there is no live Pinterest API push.
Credits
You pay per shoot, in credits - with subscription plans coming alongside the packs. Cutout, QA, and exports are part of the render, not upsells.
Brief it once. Review a campaign.
Jinn